A note in the Laboratory tells you to find the compounds for the acidic solution in this section of the castle. The chemicals for the acid are:
- Aqua Regia
One room has a door to the left that when entered, is beat on savagely, and screams of a man are heard. After these events, the room is accessible.
The room with the blood on the floor and the flashback occurrence holds a note and a flashback that will explain the possible place of origin of the Gatherers, or some of them. Wilhelm and his men died in the room because of the tainted wine offered by Alexander, which made their bodies burst, leaving them miserably deformed. Since there are pieces of flesh on the floor, this event has a possible explanation that it wasn't too long ago that it happened in the game. In the flashback to this room, two of Wilhelm's men are drinking the wine that was left by the baron. One of his men challenges Wilhelm, who says that they aren't getting out alive. The second man then demands that Alexander comes down, but never gets the chance as he starts hacking violently. This is possibly the start of the transformation.
Also, this is one of the first chambers where you encounter a Servant Grunt. Its appearance is triggered by picking up a bottle of Laudanum in the same room where you find the Orpiment. It will not attack you and leaves quickly after spawning.
When Daniel obtains the Calamine, the Shadow roars and causes an earthquake. The room in which Daniel currently is starts to collapse. Debris blocks the door and a barrel falls from above, knocking him unconscious. When Daniel recovers and clears the rubble to the exit he regains a bit of sanity.
Like its Laboratory counterpart, the Wine Cellar is in a state of ruin. In one of the rooms, a part of the ceiling beams (where some barrels are stored) will fall apart, trapping the player, who will have to remove the debris in order to exit.
Amnesia The Dark Descent: Brennenburg Castle - Rainy Hall - Old Archives - Entrance Hall - Archives - Wine Cellar - Laboratory - Refinery - Cellar Archives - Archive Tunnels - Back Hall - Study - Guest Room - Storage - Machine Room - Elevator - Prison: Southern Block - Prison: Northern Block - Cistern Entrance - Cistern - Morgue - Control Room - Sewer - Nave - Cells - Choir Entrance - Choir - Main Hall - Transept - Chancel - Inner Sanctum - Orb Chamber
- When approaching the Wine Cellar, one can see the words Cella Vinaria ('wine cellar' in Latin) inscribed above the door.