Altstadt is a small town, surrounded by the woods where Brennenburg Castle is located.
Not too much is known about the town, as it is only mentioned a couple of times in Daniel's Diaries in Amnesia: The Dark Descent and never seen in game. However, it is also heavily featured in several of the short stories in Remember - Amnesia The Dark Descent.
Altstadt is a haven in the midst of a vast forest. The forest is know to be pretty and picturesque during the daytime, covered with both lakes and mountains, although in the dark the place is known to be anything but. This has led to the area being the source of many myths and superstitions.
The town is known to have an Inn, which is called the Der Mühle Inn. This is the Inn where Daniel spent the night before he visited the castle. It is also known to have a church, which was visited by Klaas Gottschall in 1774, as he was investigating the fate of Wilhelm.
Altstadt, surrounded by several small farms, is also the home of the Zimmermann family, though the family was presumably perished by the events of the game.
Some time during the 16th century, Heinrich Cornelius Agrippa visited the village for a two-week period. Well there, he found an underground Mithraik temple, from which he took an orb. He was immediately branded by The Shadow, who caught up with him and reclaimed the orb. Many years later however, Alexander found out about this orb, and claimed it for himself.
In 1702, the region saw a vicious crime spree which lasted until 1704. During that time period, Wilhelm von Gerich was one of the most notable people to combat against the increasing crime rate. In truth he was responsible for the crimes however, as he had been hired by Alexander to arrest and kidnap people and bring them to the castle dungeons for Alexander to use in his attempts to gather Vitae.
As evidenced by a note found on the Archives level, Altstadt is surrounded by a dark, gloomy forest, surrounded by many myths. It is said, that soldiers who deserted during the Thirty Years' War got lost in the dark woods, and were forever damned to guard the forest, a curse which earned them the name Gatherers by the townsfolk. These creatures, however, were created by Alexander and assist him with kidnappings.
In 1704, a barn burned down a couple of miles from Altstadt. Wilhelm arrested the farmhand, Emil, and supposedly brought him to the Brennenburg dungeons. After this, Alexander grew tired of the imprudent behaviour of Wilhelm and his men, and killed them with poisoned wine. With this, the crime spree ended. A while later, a sheriff from Königsberg was sent to Altstadt to question Wilhelm about his civil arrests, but found no trace of him.
In 1774, Klaas Gottschall travels to Altstadt in an attempt to find the fate of Wilhelm. He visits the town church, and the the site of the barn fire. After a while, his search leads him to Castle Brennenburg. His fate is unknown.
Gabriel, working as an outrider in Bremen, grew up in the town of Altstadt. In 1839, he is approached by Daniel, who seeks his services in scouting a path to Altstadt. Initially not wanting to take the job, he is swayed as Daniel keeps offering more and more money. They arrive in the town on August 2nd, and Daniel stays the night at the local inn, Der Mühle.
On August 18th, the Zimmermann family bury their recently deceased son in the town's local graveyard, before heading back to their farm just outside of town. Later that night, Daniel and Alexander make their way to the farm, and kidnapped the entire family.
- The orb Agrippa found in the cavern near Altstadt, is the same orb that you gather the pieces of and reassemble in the game.
- Altstadt can be translated to "Old Town" or "Old Village".
- The town is said to have a population of only 86 in 1704, due to the vicious crime spree illustrated by Wilhelm.
|Locations of The Dark Descent:|
|Brennenburg Castle locations:||Rainy Hall • Old Archives • Entrance Hall • Archives • Wine Cellar • Laboratory • Refinery • Cellar Archives • Archive Tunnels • Back Hall • Storage • Guest Room • Study • Machine Room • Elevator • Prison: Southern Block • Prison: Northern Block • Cistern Entrance • Control Room • Cistern • Morgue • Sewer • Nave • Chancel • Transept • Choir Entrance • Choir - Main Hall • Cells • Inner Sanctum • Orb Chamber|
|Other locations:||London • Algeria • Altstadt • Tomb of Tin Hinan • Zimmermann Farm|